Sortie officielle : Le 21 novembre 2025
—94 cartes (sur 291)
• 80 nouvelles cartes
• 4 rééditions
• 10 terrains de base
—15 extras
Liste des cartes avec textes
Voyage d'Aang
Rituel : leçon
Kicker %2
Search your library for a basic land card. If this spell was kicked, instead search your library for a basic land card and a Shrine card. Reveal those cards, put them into your hand, then shuffle.
You gain 2 life.
#1 Kotakan
Aang, le dernier maître de l'Air
Créature légendaire : humain et avatar et allié
Flying
When Aang enters, airbend up to one other target nonland permanent. (Exile it. While it's exiled, its owner may cast it for %2 rather than its mana cost.)
Whenever you cast à Lesson spell, Aang gains lifelink until end of turn.
#4 Yueko3/2
Iceberg d'Aang
Enchantement
Flash
When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield.
Waterbend %3: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for %1.)
#5 Matteo Bassini
Leçon de maîtrise de l'Air
Éphémère : leçon
Airbend target nonland permanent. (Exile it. While it's exiled, its owner may cast it for %2 rather than its mana cost.)
Draw a card.
#8 Pisukev
Appa, gardien inébranlable
Créature légendaire : bison et allié
Flash
Flying
When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for %2 rather than its mana cost.)
Whenever you cast a spell from exile, create a 1/1 white Ally creature token.
#10 Maël Ollivier-Henry3/4
Admirateurs de l'Avatar
Créature : humain et paysan et allié
Whenever another Ally vou control enters, put a +1/+1 counter on this creature.
#11 Leanna Crossan2/2
Enfants planeurs
Créature : humain et pilote et allié
Flying
When this creature enters, scry 1.
#21 Ikeda_Cpt2/3
Déserteurs de Jeong Jeong
Créature : humain et rebelle et allié
When this creature enters, put a +1/+1 counter on target creature.
#25 Leonardo Borazio1/2
Maître Piandao
Créature légendaire : humain et guerrier et allié
First strike
Whenever Master Piandao attacks, look at the top four cards of your library. You may reveal an Ally, Equipment, or Lesson card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
#28 Brian Yuen4/4
Momo, volant amical
Créature légendaire : lémure et chauve-souris et allié
Flying
The first non- Lemur creature spell with flying you cast during each of your turns costs %1 less to cast.
Whenever another creature you control with flying enters, Momo gets +1/+1 until end of turn
#29 Brandon L Hunt1/1
Voie de la rédemption
Enchantement : aura
Enchant creature
Enchanted creature can't attack or block.
%5, Sacrifice this Aura: Exile enchanted creature. Create a 1/1 white Ally creature token. Activate only during your turn.
#31 Hokyoung Kim
Troupe de lapins-kangourous
Créature : lapin et kangourou
Landfall — Whenever a land you control enters, this creature gains flying until end of turn and you gain 1 life.
Plainscycling %2
#32 Mizutametori3/5
Anneaux tranchants
Éphémère
Razor Rings deals 4 damage to target attacking or blocking creature. You gain life equal to the excess damage dealt this way.
#33 Norikatsu Miyoshi
Temple de l'Air Austral
Enchantement légendaire : reliquaire
When Southern Air Temple enters, put X + 1/+ 1 counters on each creature you control, where X is the number of Shrines you control.
Whenever another Shrine you control enters, put a +1/+1 counter on each creature you control.
#36 Salvatorre Zee Yazzie
Voltigeuse débutante
Créature : humain et pilote et allié
Flying
This creature gets +1/+1 as long as there's a Lesson card in your graveyard
#49 Mizutametori1/2
Maître de l'Eau souple
Créature : humain et guerrier et allié
Vigilance
Waterbend %3: This creature has base power and toughness 5/2 until end of turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for %1 .)
#50 Rafater2/5
Sauteur de geyser
Créature : humain et guerrier et allié
Flying
Waterbend %4: Draw a card, then discard a card. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for %1.)
#52 Norikatsu Miyoshi4/3
Koï géant
Créature : poisson
Waterbend %3: This creature can't be blocked this turn. (While paying a waterbend cost, you can tap your artifacts. and creatures to help. Each one pays for %1.)
Islandcycling %2
#53 Nathaniel Himawan5/7
Perroquet-iguane
Créature : lézard et oiseau et pirate
Flying, vigilance
Prowess
#56 Tyler Smith2/2
C'est agréable !
Éphémère : leçon
Counter target spell unless its controller pays %2.
#58 Nathaniel Himawan
Katara, prodige de la maîtrise
Créature légendaire : humain et guerrier et allié
At the beginning of your end step, if Katara is tapped, put a + 1/+1 counter on her.
Waterbend %6: Draw a card. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for %1.)
#59 Mephisto2/3
Maître Pakku
Créature légendaire : humain et conseiller et allié
Prowess
Whenever Master Pakku becomes tapped, target player mills X cards, where X is the number of Lesson cards in vour graveyard.
#63 Olena Richards1/3
Manchot-loutre
Créature : loutre et oiseau
Whenever you draw your second card each turn, this creature gets +1/+2 until end of turn and can't be blocked this turn.
#67 Eilene Cherie2/1
Lanceurs de boules de neige chahuteurs
Créature : humain et paysan et allié
When this creature enters, tap target creature an opponent controls and put a stun counter on it.
#68 Mizutametori2/2
Serpent du Passage
Créature : grand serpent
If there are three or more Lesson cards in your graveyard, you may cast this spell as though it had flash.
This spell costs %1 less to cast for each noncreature, nonland card in your graveyard.
#70 Eiji Kaneda6/5
Haïku de Sokka
Éphémère : leçon
Counter target spell.
Draw a card, then mill three cards.
Untap target land.
#71 Bun Toujo
Leçon de maîtrise de l'Eau
Sorcery — Lesson
Draw three cards. Then discard a card unless you waterbend %2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for %1.)
#80 Sylvain Sarrailh
Emprise aquatique
Enchantement : aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Waterbend %5: Enchanted creature's owner shuffles it into their library. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for %1.)
#82 Rose Benjamin
Yue, l'esprit de la Lune
Créature légendaire : esprit et allié
Vol, vigilance
Maîtrisez l'Eau %5, %T : Vous pouvez lancer un sort non-créature depuis votre main sans payer son coût de mana.
#83 Yuumei3/3
Azula ment toujours
Éphémère : leçon
Choose one or both —
• Target creature gets -1/-1 until end of turn.
• Put a + 1/+ 1 counter on target creature.
#84 Robin Har
Marchands à tête de coléoptère
Créature : humain et citoyen
Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, draw a card and put a +1/+1 counter on this creature
#86 Norikatsu Miyoshi5/4
Colonie de bourdons-vautours
Créature : oiseau et insecte
Flying
When this creature enters, you may sacrifice an artifact or creature. If you do, draw a card.
Whenever another creature you control dies, if it had counters on it, put its counters on this creature.
#88 Thomas Chamberlain-Keen2/2
Crocochat
Créature : poisson et crocodile
Lifelink
When this creature enters, it deals damage equal to the number of Swamps you control to any target.
#91 Joseph Weston3/2
Officiel de la cour corrompu *
Créature : humain et conseiller
Quand cette créature arrive, un adversaire ciblé se défausse d'une carte.
#92 Norikatsu Miyoshi1/1
Endoctrinement du Dai Li
Rituel : leçon
Choose one —
• Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.
• Earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
#93 Lius Lasahido
Chute épique *
Rituel
Exilez une créature ciblée avec une valeur de mana supérieure ou égale à 3.
#96 Hristo D. Chukov
Ingénieur de la Nation du Feu
Créature : humain et artificier
Raid — At the beginning of your end step, if you attacked this turn, put a +1/+1 counter on another target creature or Vehicle you control.
#99 Norikatsu Miyoshi2/3
Acte cruel *
Éphémère
Choisissez l'un —
• Détruisez une créature ciblée sans marqueur sur elle.
• Retirez jusqu'à trois marqueurs d'une créature ciblée.
#103 Sylvain Sarrailh
Singe-cochon
Créature : sanglier et singe
At the beginning of combat on your turn, target creature you control with a +1/+1 counter on it gains menace until end of turn.
Exhaust — %5: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)
#104 Miho Midorikawa3/2
Marchand aux multiples chapeaux
Créature : humain et paysan et allié
%2%B: Return this card from your graveyard to your hand.
#110 Boell Oyino2/2
Cruauté d'Ozai
Rituel : leçon
Ozai's Cruelty deals 2 damage to target player. That player discards two cards.
#113 Ikeda_Cpt
L'ascension de Sozin
Enchantement : saga
(As this Saga enters and after your draw step, add a lore counter.)
*S1 Destroy all creatures.
*S2 Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles.
*S3 Exile this Saga, then return it to the battlefield transformed under your control.
#117 Mitori
Seigneur du Feu Sozin
Créature légendaire : humain et noble
Mitori5/5
Disciple du Déserteur
Créature : humain et rebelle et allié
%T: Another target creature you control with power 2 or less can't be blocked this turn.
#131 Haikei2/2
Puissance de feu annoncée
Enchantement
Flash
This enchantment enters with X fire counters on it.
If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters on this enchantment instead.
#132 Toshiaki Takayama
Attaques de la Nation du Feu
Éphémère
Create two 2/2 red Soldier creature tokens with firebending 1. (Whenever a creature with firebending 1 attacks, add %R. This mana lasts until end of combat.)
Flashback %8%R
#133 Claudiu-Antoniu Magherusan
Sages du Feu
Créature : humain et clerc
Firebending 1 (Whenever this creature attacks, add %R. This mana lasts until end of combat.)
%1%R%R: Put a +1/+1 counter on this creature.
#136 Yuu Fujiki2/2
Comment déclencher une émeute
Éphémère : leçon
Target creature gains menace until end of turn
Creatures target player controls get +2/+0 until end of turn.
#140 Robin Olausson
Frappe foudroyante *
Éphémère
La Frappe foudroyante inflige 3 blessures à n'importe quelle cible.
#146 Jo Cordisco
Lézard-mangouste
Créature : mangouste et lézard
Menace
When this creature enters, it deals 1 damage to any target.
Mountaincycling %2
#148 Joseph Weston5/6
Redirection d'éclairs
Éphémère : leçon
As an additional cost to cast this spell, pay 5 life or pay %2.
Change the target of target spell or ability with a single target.
#151 Toni Infante
Cavalerie des Rhinos féroces
Créature : humain et mercenaire
Firebending 2 (Whenever this creature attacks, add %R%R. This mana lasts until end of combat.)
Exhaust — %8: Put two +1/+1 counters on this creature. It gains trample until end of turn. (Activate each exhaust ability only once.)
#152 Yuhong Ding5/5
Archers yuyans
Créature : humain et archer
Reach
When this creature enters, you may discard a card. If you do, draw a card
#161 Domco.3/1
Zuko, prince exilé
Créature légendaire : humain et noble
Firebending 3 (Whenever this creature attacks, add %R%R%R. This mana lasts until end of combat.)
%3: Exile the top card of your library. You may play that card this turn.
#163 Nijihayashi4/3
Taupe-blaireau
Créature : blaireau et taupe
When this creature enters, earthbend 2 (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Creatures you control with +1/+1 counters on them have trample.
#166 Matteo Bassini4/4
Tournoi de jets de pierres
Rituel
Earthbend 2. When you do, up to one target creature you control fights target creature an opponent controls. (To earthbend 2, target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
#174 Olena Richards
Leçon de maîtrise de la Terre
Rituel : leçon
Earthbend 4. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four + 1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
#176 Toni Infante
Flopsie, compagnon de Bumi
Créature légendaire : grand singe et chèvre
When Flopsie enters, put a + 1/+ 1 counter on each creature you control.
Each creature you control with power 4 or greater can't be blocked by more than one creature.
#179 Alexandr Leskinen4/4
Haru, talent caché
Créature légendaire : humain et paysan et allié
Whenever another Ally you control enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a + 1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
#182 Mitori1/1
Chevautruche
Créature : oiseau et cheval
When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature.
#188 Pablo Rivera3/1
Pilier de propulsion
Éphémère
Target creature gets +2/+2 and gains reach until end of turn. Untap it.
#189 Jo Cordisco
Public tapageur
Créature : humain et citoyen
%T: Add %G. If you control a creature with power 4 or greater, add %G%G instead.
#190 Ikeda_Cpt2/1
Prisonniers rebelles
Créature : humain et paysan et allié
Exhaust — %6: Put two +1/+1 counters on this creature, then earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Activate each exhaust ability only once.)
#191 Ittoku2/2
Blâme de pierre
Éphémère
Target creature you control deals damage equal to its power to target creature an opponent controls.
#193 Hokyoung Kim
Élan-lion à dents de sabre
Créature : élan et chat
Reach
Forestcycling %2
#194 Shiren7/7
Toph, la Fripouille aveugle
Créature légendaire : humain et guerrier et allié
When Toph enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Toph's power is equal to the number of +1/+1 counters on lands vou control.
#198 Yueko*/3
Canard-tortue
Créature : tortue et oiseau
%3: Until end of turn, this creature has base power 4 and gains trample.
#200 Sylvain Sarrailh0/4
Abandonner tout attachement
Éphémère : leçon
You may discard a card. If you do, draw two cards
#205 Shahab Alizadeh
Avatar Aang
Créature légendaire : humain et avatar et allié
Vol, maîtrise du Feu 2
À chaque fois que vous maîtrisez l'Eau, la Terre, le Feu ou l'Air, piochez une carte. Puis si vous avez maîtrisé les quatre ce tour-ci, transformez l'Avatar Aang.
#207 Fahmi Fauzi4/4
Aang, maître des éléments
Créature légendaire : avatar et allié
Vol
Les sorts que vous lancez coûtent %W%U%B%R%G de moins à lancer.
Au début de chaque entretien, vous pouvez transformer Aang, maître des éléments. Si vous faites ainsi, vous gagnez 4 points de vie, piochez quatre cartes, mettez quatre marqueurs +1/+1 sur lui, et il inflige 4 blessures à chaque adversaire.
Fahmi Fauzi6/6
Chat-hibou
Créature : chat et oiseau
Flying
Whenever this creature attacks, untap target artifact or creature.
#212 Thomas Chamberlain-Keen3/3
Soldat du Royaume de la Terre
Créature : humain et soldat
Vigilance
When this creature enters, put a +1/+1 counter on each of up to two target creatures you control.
#216 Rafater3/4
Brigands du village de la Terre
Créature : humain et soldat et gredin
When this creature dies, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
#219 Dom Lay3/1
Seigneur du Feu Zuko
Créature légendaire : humain et noble et allié
Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X %R. This mana lasts until end of combat.)
Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control.
#221 Jo Cordisco2/4
Hei Bai, esprit de l'équilibre
Créature légendaire : ours et esprit
Whenever Hei Bai enters or attacks, you may sacrifice another creature or artifact. If you do, put two +1/+1 counters on Hei Bai.
When Hei Bai leaves the battlefield, put its counters on target creature you control.
#225 Tyler Smith3/3
Katara, l'intrépide
Créature légendaire : humain et guerrier et allié
If a triggered ability of an Ally you control triggers, that ability triggers an additional time.
#230 Hisashi Momose3/3
Katara, espoir de la Tribu de l'Eau
Créature légendaire : humain et guerrier et allié
Vigilance
When Katara enters, create a 1/1 white Ally creature token.
Waterbend %X: Creatures you control have base power and toughness X/X until end of turn. X can't be 0. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for %1.)
#231 Toraji3/3
Long Feng, Grand secrétaire
Créature légendaire : humain et conseiller
Whenever another creature you control or a land you control is put into a graveyard from the battlefield, put a +1/+1 counter on target creature you control.
#233 Robin Har2/3
Simulateurs de poulpatose
Créature : humain et citoyen et allié
When this creature dies, create a 1/1 white Ally creature token.
#237 Salvatorre Zee Yazzie2/1
Sokka, boomeranger audacieux
Créature légendaire : humain et guerrier et allié
When Sokka enters, discard up to two cards, then draw that many cards.
Whenever you cast an artifact or Lesson spell, put a +1/+1 counter on Sokka.
#240 Toni Infante1/1
Sokka, stratège latéral
Créature légendaire : humain et guerrier et allié
Vigilance
Whenever Sokka and at least one other creature attack, draw a card.
#241 Axel Sauerwald2/4
Suki, guerrière kyoshi
Créature légendaire : humain et guerrier et allié
Suki's power is equal to the number of creatures you control.
Whenever Suki attacks, create a 1/1 white Ally creature token that's tapped and attacking.
#243 Yuhong Ding*/4
Toph, le premier maître du Métal
Créature légendaire : humain et guerrier et allié
Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to %T for mana.)
At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
#247 Eilene Cherie3/3
Gardien vindicatif
Créature : humain et soldat
Menace
Firebending 1 (Whenever this creature attacks, add %R. This mana lasts until end of combat.)
%3: This creature deals 1 damage to each opponent.
#249 Jo Cordisco2/3
Tonneaux de gelée explosive
Artefact
%1: Add one mana of any color. Activate only once each turn.
%5, %T, Sacrifice this artifact: It deals 5 damage to target creature.
#254 Salvatorre Zee Yazzie
Poche d'eau du maître
Artefact
Untap this artifact during each other player's untap step.
%T: Add one mana of any color.
#255 Dee Nguyen
Plaine *
Terrain de base : plaine
#282 Slawek Fedorczuk
Île *
Terrain de base : île
#283 Maojin Lee
Marais *
Terrain de base : marais
#284 Matteo Bassini
Montagne *
Terrain de base : montagne
#285 Salvatorre Zee Yazzie
Forêt *
Terrain de base : forêt
#286 Maojin Lee
Plaine *
Terrain de base : plaine
#287 Salvatorre Zee Yazzie
Île *
Terrain de base : île
#288 Grady Frederick
Marais *
Terrain de base : marais
#289 John Di Giovanni
Montagne *
Terrain de base : montagne
#290 Lorenzo Lanfranconi
Forêt *
Terrain de base : forêt
#291 Luc Courtois
Appa, gardien inébranlable *
Créature légendaire : bison et allié
Flash
Flying
When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for %2 rather than its mana cost.)
Whenever you cast a spell from exile, create a 1/1 white Ally creature token.
#316 Ilse Gort3/4
Momo, volant amical *
Créature légendaire : lémure et chauve-souris et allié
Flying
The first non- Lemur creature spell with flying you cast during each of your turns costs %1 less to cast.
Whenever another creature you control with flying enters, Momo gets +1/+1 until end of turn
#317 Filip Burburan1/1
Iceberg d'Aang *
Enchantement
Flash
When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield.
Waterbend %3: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for %1.)
#336 Brigitte Roka && Clifton Stommel
Yue, l'esprit de la Lune *
Créature légendaire : esprit et allié
Vol, vigilance
Maîtrisez l'Eau %5, %T : Vous pouvez lancer un sort non-créature depuis votre main sans payer son coût de mana.
#338 Barbara Rosiak3/3
Puissance de feu annoncée *
Enchantement
Flash
This enchantment enters with X fire counters on it.
If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters on this enchantment instead.
#341 Brigitte Roka
Redirection d'éclairs *
Éphémère : leçon
As an additional cost to cast this spell, pay 5 life or pay %2.
Change the target of target spell or ability with a single target.
#343 Perci Chen
Katara, l'intrépide *
Créature légendaire : humain et guerrier et allié
If a triggered ability of an Ally you control triggers, that ability triggers an additional time.
#350 Barbara Rosiak3/3
Katara, espoir de la Tribu de l'Eau *
Créature légendaire : humain et guerrier et allié
Vigilance
When Katara enters, create a 1/1 white Ally creature token.
Waterbend %X: Creatures you control have base power and toughness X/X until end of turn. X can't be 0. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for %1.)
#351 Chun Lo3/3
Toph, le premier maître du Métal *
Créature légendaire : humain et guerrier et allié
Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to %T for mana.)
At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
#353 Barbara Rosiak3/3
L'ascension de Sozin *
Enchantement : saga
(As this Saga enters and after your draw step, add a lore counter.)
*S1 Destroy all creatures.
*S2 Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles.
*S3 Exile this Saga, then return it to the battlefield transformed under your control.
#356 Barbara Rosiak
Seigneur du Feu Sozin
Créature légendaire : humain et noble
Barbara Rosiak5/5
Seigneur du Feu Zuko *
Créature légendaire : humain et noble et allié
Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X %R. This mana lasts until end of combat.)
Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control.
#360 Flavio Girón2/4
Katara, l'intrépide *
Créature légendaire : humain et guerrier et allié
If a triggered ability of an Ally you control triggers, that ability triggers an additional time.
#361 Flavio Girón3/3
Toph, le premier maître du Métal *
Créature légendaire : humain et guerrier et allié
Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to %T for mana.)
At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
#362 Flavio Girón3/3
Avatar Aang *
Créature légendaire : humain et avatar et allié
Vol, maîtrise du Feu 2
À chaque fois que vous maîtrisez l'Eau, la Terre, le Feu ou l'Air, piochez une carte. Puis si vous avez maîtrisé les quatre ce tour-ci, transformez l'Avatar Aang.
#363 Bryan Konietzko4/4
Aang, maître des éléments
Créature légendaire : avatar et allié
Vol
Les sorts que vous lancez coûtent %W%U%B%R%G de moins à lancer.
Au début de chaque entretien, vous pouvez transformer Aang, maître des éléments. Si vous faites ainsi, vous gagnez 4 points de vie, piochez quatre cartes, mettez quatre marqueurs +1/+1 sur lui, et il inflige 4 blessures à chaque adversaire.
Bryan Konietzko6/6
Sokka, boomeranger audacieux
Créature légendaire : humain et guerrier et allié
When Sokka enters, discard up to two cards, then draw that many cards.
Whenever you cast an artifact or Lesson spell, put a +1/+1 counter on Sokka.
#383 Toni Infante1/1